Neon Audio

Writing

Guides

Notes from actually building and shipping sound libraries as a one-person studio. No theory we haven't used, and every external claim points at its source.

True peak, dither and delivery specs

Why a file that reads −0.1 dBFS can still clip on a player's machine, what true peak measures, and the spec every pack ships against.

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Recording and editing a sound library

Spec before you record, 8–10 takes keep 3–5, name at capture, and batch the cleanup so you're not hand-editing sixty files.

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UCS naming for sound libraries

The Universal Category System explained for people selling their own packs — what it buys you, and a realistic one-afternoon adoption path.

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Free audio visualizer for OBS

Setting up the browser visualizer as a stream overlay: pop-out window, locked output frame, and window capture in OBS.

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Elsewhere on the site

Free download12 or 15 WAVs

Free sounds while you read

A sampler of hand-made game audio, straight to your inbox. Royalty-free, commercial use permitted.

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